head to head
Bejeweled 3vsWe Happy Few
Bejeweled 3 leans Variance (Systems & Chaos); We Happy Few leans Optimization (Systems & Chaos).
Bejeweled 3We Happy Few
Axis by axis
Execution4 vs 3
Bejeweled 3 leans harder on execution: Quick swaps matter in Lightning mode
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Bejeweled 3 leans harder on variance: Random drops drive cascades and badge luck
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

