head to head
Bejeweled TwistvsDREDGE
Bejeweled Twist leans Optimization (Systems & Chaos); DREDGE leans Optimization (Systems & Chaos).
Bejeweled TwistDREDGE
Axis by axis
Execution3 vs 2
Bejeweled Twist leans harder on execution: Blitz mode rewards speed but rotation is unhurried elsewhere
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Bejeweled Twist leans harder on variance: Gem drops and bomb spawns shape every board
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

