head to head
Bejeweled TwistvsResident Evil 0
Bejeweled Twist leans Optimization (Systems & Chaos); Resident Evil 0 leans Optimization (Pure Optimization).
Bejeweled TwistResident Evil 0
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Bejeweled Twist leans harder on variance: Gem drops and bomb spawns shape every board
Optimization6 vs 7
Resident Evil 0 leans harder on optimization: Two-character item juggling makes routing the real game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

