head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Systems & Chaos
Horror adventure through a derelict 1930s cartoon studio haunted by living ink.

Optimization · Pure Optimization
A noir Fables investigation where QTE action wraps a scripted mystery with limited genuine deduction.
Bendy and the Ink Machine leans Optimization (Systems & Chaos); The Wolf Among Us leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Bendy and the Ink Machine
Light combat and stealth evasion
The Wolf Among Us
Action sequences use basic QTE with low penalty for failure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Bendy and the Ink Machine
Ink monsters are scripted, not adaptive
The Wolf Among Us
Fables inhabitants follow scripted roles with no adaptive modelling
Bendy and the Ink Machine leans a little harder on variance, though the gap is small.
Bendy and the Ink Machine
First-run jump scares and Bendy roams
The Wolf Among Us
Investigation choices partially obscure which evidence matters
The Wolf Among Us leans a little harder on optimization, though the gap is small.
Bendy and the Ink Machine
Puzzle solutions and route knowledge
The Wolf Among Us
Scene order and evidence collection allow minor optimisation of deduction paths
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.