head to head
BesiegevsBlocks That Matter
Besiege leans Optimization (Pure Optimization); Blocks That Matter leans Optimization (Pure Optimization).
BesiegeBlocks That Matter
Axis by axis
Execution3 vs 4
Blocks That Matter leans harder on execution: Some platforming precision, but puzzles dominate
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Besiege leans harder on variance: Deterministic physics and fixed objectives
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

