head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
Action-adventure about a photojournalist exposing an alien conspiracy with stealth and a camera.

Optimization · Practiced Mastery
A block-stacking puzzle about building paths to collect items.
Beyond Good & Evil leans Optimization (Practiced Mastery); Hello Kitty's Cube Frenzy leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Beyond Good & Evil
Light combat, stealth timing, and hovercraft racing
Hello Kitty's Cube Frenzy
Block placement timing needs light dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Beyond Good & Evil
Guards follow fixed patrol scripts
Hello Kitty's Cube Frenzy
Solo with no opponent to predict
Hello Kitty's Cube Frenzy leans a little harder on variance, though the gap is small.
Beyond Good & Evil
First-run photo hunts and story beats
Hello Kitty's Cube Frenzy
Falling block colors add some randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Beyond Good & Evil
Stealth routes, pearls economy, and puzzles
Hello Kitty's Cube Frenzy
Planning staircases and color matches solves levels
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.