head to head
Beyond: Two SoulsvsPress Any Button
Beyond: Two Souls leans Execution (Light / Casual); Press Any Button leans Execution (Light / Casual).
Beyond: Two SoulsPress Any Button
Axis by axis
Execution2 vs 3
Press Any Button leans harder on execution: Brief minigame reflexes are the only demand
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Press Any Button leans harder on variance: The game's gags are unknown on first play
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

