head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
An immersive-sim shooter where combining plasmids and weapons into optimal builds is the deep layer.

Optimization · Practiced Mastery
The first Dishonored: a stealth-action playground of layered powers.
BioShock 2 Remastered leans Optimization (Practiced Mastery); Dishonored leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock 2 Remastered
aim and plasmid timing matter
Dishonored
Blink timing and combat inputs matter.
Dishonored leans a little harder on reads, though the gap is small.
BioShock 2 Remastered
splicers are scripted, no adaptation
Dishonored
Guard AI scripted, non-adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock 2 Remastered
loot and enemy spawns vary
Dishonored
Patrol timings vary mildly.
Dishonored leans a little harder on optimization, though the gap is small.
BioShock 2 Remastered
plasmid and build synergies are solvable
Dishonored
Power combos and stealth routes solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.