head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Big Daddy POV return to Rapture with tighter combat systems.

Optimization · Practiced Mastery
Remake of the original Yakuza following Kiryu's return to Kamurocho.
BioShock 2 leans Execution (Practiced Mastery); Yakuza Kiwami leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock 2
Dual-wield drill and gun timing matter.
Yakuza Kiwami
Brawling combos and dodges are forgiving but present.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock 2
Splicer AI scripted, not adaptive.
Yakuza Kiwami
Majima ambushes are scripted, not adaptive.
BioShock 2 leans a little harder on variance, though the gap is small.
BioShock 2
Sister-gathering waves add randomness.
Yakuza Kiwami
Minor randomness in encounters and minigames.
Yakuza Kiwami leans a little harder on optimization, though the gap is small.
BioShock 2
Plasmid combos and gear loadouts solvable.
Yakuza Kiwami
Style upgrades, heat moves and gear are learnable systems.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.