head to head

BioShock Infinite cover artvsDuke Nukem: Time to Kill cover art

BioShock InfinitevsDuke Nukem: Time to Kill

BioShock Infinite leans Execution (Practiced Mastery); Duke Nukem: Time to Kill leans Execution (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE1 /10OPTIMIZATION4 /10
BioShock InfiniteDuke Nukem: Time to Kill

Axis by axis

Execution5 vs 6

Duke Nukem: Time to Kill leans harder on execution: Third-person gunplay and platforming carry every level

Reads1 vs 1

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization4 vs 5

Duke Nukem: Time to Kill leans harder on optimization: Learning level layouts and secrets solves progression

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

BioShock Infinite

full breakdown

Duke Nukem: Time to Kill