head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Columbia's sky-rail shooter wrapped in dimensional intrigue.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.
BioShock Infinite leans Execution (Practiced Mastery); Half-Life 2 leans Execution (Pure Mechanics).
Half-Life 2 leans a little harder on execution, though the gap is small.
BioShock Infinite
Skyline traversal and aiming reward inputs.
Half-Life 2
Gravity gun and shooting demand precision.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Infinite
Enemies scripted in arena waves.
Half-Life 2
Combine AI scripted, non-adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Infinite
Loot drops mildly randomized.
Half-Life 2
Almost no randomness.
BioShock Infinite leans a little harder on optimization, though the gap is small.
BioShock Infinite
Gear, vigors, weapon picks straightforward.
Half-Life 2
Linear progression with no builds.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.