head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Columbia's sky-rail shooter wrapped in dimensional intrigue.

Execution · Practiced Mastery
A grimy camcorder-styled shooter dragging two criminals across Shanghai.
BioShock Infinite leans Execution (Practiced Mastery); Kane & Lynch 2: Dog Days leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Infinite
Skyline traversal and aiming reward inputs.
Kane & Lynch 2: Dog Days
Scrappy close-range gunfights demand steady aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Infinite
Enemies scripted in arena waves.
Kane & Lynch 2: Dog Days
Multiplayer betrayal modes add slight human reads
Kane & Lynch 2: Dog Days leans a little harder on variance, though the gap is small.
BioShock Infinite
Loot drops mildly randomized.
Kane & Lynch 2: Dog Days
Fixed encounters with chaotic feel
BioShock Infinite leans a little harder on optimization, though the gap is small.
BioShock Infinite
Gear, vigors, weapon picks straightforward.
Kane & Lynch 2: Dog Days
Cover routes and arsenal knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.