head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Columbia's sky-rail shooter wrapped in dimensional intrigue.

Execution · Practiced Mastery
A gritty crime shooter following two doomed mercenaries through botched heists.
BioShock Infinite leans Execution (Practiced Mastery); Kane & Lynch: Dead Men leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Infinite
Skyline traversal and aiming reward inputs.
Kane & Lynch: Dead Men
Cover shooting accuracy under pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Infinite
Enemies scripted in arena waves.
Kane & Lynch: Dead Men
Fragile Alliance betrayals add faint human guessing
Kane & Lynch: Dead Men leans a little harder on variance, though the gap is small.
BioShock Infinite
Loot drops mildly randomized.
Kane & Lynch: Dead Men
Set-piece encounters vary little
BioShock Infinite leans a little harder on optimization, though the gap is small.
BioShock Infinite
Gear, vigors, weapon picks straightforward.
Kane & Lynch: Dead Men
Squad orders and encounter knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.