head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
An immersive-sim shooter where combining plasmids and weapons into optimal builds is the deep layer.

Optimization · Practiced Mastery
Planning stealth routes and psychic-power use through scripted guard patrols.
BioShock Remastered leans Optimization (Practiced Mastery); Second Sight leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Remastered
aim and plasmid timing matter
Second Sight
Aiming and psychic-power juggling under fire need moderate hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Remastered
splicers are scripted, no adaptation
Second Sight
Guard AI runs predictable patrol scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Remastered
loot and enemy spawns vary
Second Sight
Patrol routes are unknown only on first pass
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Remastered
plasmid and build synergies are solvable
Second Sight
Planning stealth routes and power usage solves each level
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.