head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Rapture's plasmid-and-pistol shooter where ideology meets gunplay.

Execution · Practiced Mastery
Movie tie-in action game following Niobe and Ghost through bullet-time brawls and chases.
BioShock leans Execution (Practiced Mastery); Enter the Matrix leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock
Shooting and plasmid timing required.
Enter the Matrix
Bullet-time gunplay and kung-fu combos
BioShock leans a little harder on reads, though the gap is small.
BioShock
Splicers scripted; behaviors fixed.
Enter the Matrix
Agents and SWAT run fixed scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock
Loot and splicer spawns randomized.
Enter the Matrix
Encounter placement unknown first run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock
Tonics, plasmids, weapon upgrades solvable.
Enter the Matrix
Focus meter management and learned level layouts
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.