head to head
Bit.Trip BeatvsMetal Slug 5
Bit.Trip Beat leans Execution (Pure Mechanics); Metal Slug 5 leans Execution (Pure Mechanics).
Bit.Trip BeatMetal Slug 5
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Metal Slug 5 leans harder on variance: minor drop and spawn randomness
Optimization2 vs 3
Metal Slug 5 leans harder on optimization: weapon pickup and route memorization
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

