head to head
Black Myth: WukongvsMetal Gear Rising: Revengeance
Black Myth: Wukong leans Execution (Practiced Mastery); Metal Gear Rising: Revengeance leans Execution (Practiced Mastery).
Black Myth: WukongMetal Gear Rising: Revengeance
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 0
Black Myth: Wukong leans harder on reads: Bosses are scripted movesets, not adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 6
Black Myth: Wukong leans harder on optimization: Spell builds, transformations, and moveset study
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

