head to head
Black & WhitevsDo Not Feed the Monkeys
Black & White leans Optimization (Pure Optimization); Do Not Feed the Monkeys leans Optimization (Pure Optimization).
Black & WhiteDo Not Feed the Monkeys
Axis by axis
Execution1 vs 2
Do Not Feed the Monkeys leans harder on execution: Clicking feeds and typing searches, mild time pressure only
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Do Not Feed the Monkeys leans harder on variance: Which cages you draw varies each playthrough
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

