head to head
Black Widow asks more than DOOM (2016), and the gap is variance.

Execution · Pure Mechanics
A twin-stick arcade shooter testing aim and web defense reflexes.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.
Black Widow leans Execution (Pure Mechanics); DOOM (2016) leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Black Widow
Twin-stick aiming and movement on the web is the core test
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Black Widow
Bugs follow scripted spawn patterns, not adapting
DOOM (2016)
Demons scripted attack patterns.
Black Widow leans clearly harder on variance.
Black Widow
Bug entry points add mild unpredictability
DOOM (2016)
Minimal encounter randomness.
DOOM (2016) leans a little harder on optimization, though the gap is small.
Black Widow
Prioritizing targets and bonus timing raises scores
DOOM (2016)
Rune and weapon mod picks meaningful.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.