head to head
Blade RunnervsChange: A Homeless Survival Experience
Blade Runner leans Variance (Systems & Chaos); Change: A Homeless Survival Experience leans Variance (Systems & Chaos).
Blade RunnerChange: A Homeless Survival Experience
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 6
Even - both lean on variance about the same.
Optimization5 vs 6
Change: A Homeless Survival Experience leans harder on optimization: Perk routing and money management converge with experience
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

