head to head
Blade RunnervsWhen the Past Was Around
Blade Runner leans Variance (Systems & Chaos); When the Past Was Around leans Variance (Systems & Chaos).
Blade RunnerWhen the Past Was Around
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 5
Blade Runner leans harder on variance: Replicant identities are randomised each playthrough
Optimization5 vs 4
Blade Runner leans harder on optimization: Evidence chains and questioning routes reward systematic detective work
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

