head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Arcade hockey reflexes with light shot-angle guessing against human opponents.

Execution · Competitive PvP
A class-based shooter testing approachable aim and counter-picking against human teams.
Blades of Steel leans Execution (Pure Mechanics); Plants vs. Zombies: Garden Warfare leans Execution (Competitive PvP).
Blades of Steel leans a little harder on execution, though the gap is small.
Blades of Steel
Skating, passing and shot timing decide every rush
Plants vs. Zombies: Garden Warfare
Third-person aim and ability timing carry every fight
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Blades of Steel
Versus a human, goalie duels become guessing games
Plants vs. Zombies: Garden Warfare
Human opponents flank and juke in class-based skirmishes
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Blades of Steel
Fights and bounces add small arcade chaos
Plants vs. Zombies: Garden Warfare
Sticker pack unlocks randomise progression, not matches
Plants vs. Zombies: Garden Warfare leans a little harder on optimization, though the gap is small.
Blades of Steel
Angle exploits on the goalie are quickly mapped
Plants vs. Zombies: Garden Warfare
Class counters and objective timing reward team planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.