head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Sequel sharpening the penitent metroidvania formula with three distinct weapons.

Execution · Practiced Mastery
A souls-like won by parry timing and dual-realm build routing.
Blasphemous 2 leans Execution (Practiced Mastery); Lords of the Fallen (2023) leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous 2
Multi-weapon combat timing and platforming challenges
Lords of the Fallen (2023)
Souls-like timing, parry and dodge windows
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous 2
Scripted boss movesets, never adaptive
Lords of the Fallen (2023)
Scripted bosses, no adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous 2
Fixed world with hidden secrets
Lords of the Fallen (2023)
Minor loot variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous 2
Weapon choice, altarpiece builds, and routing
Lords of the Fallen (2023)
Build, dual-realm routing, gear planning matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.