head to head
BlasphemousvsDie by the Sword
Blasphemous leans Execution (Practiced Mastery); Die by the Sword leans Execution (Pure Mechanics).
BlasphemousDie by the Sword
Axis by axis
Execution6 vs 7
Die by the Sword leans harder on execution: Manually steering every sword swing is the entire challenge
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 4
Blasphemous leans harder on optimization: Rosary bead builds and routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

