head to head
BlasphemousvsGenji: Dawn of the Samurai
Blasphemous leans Execution (Practiced Mastery); Genji: Dawn of the Samurai leans Execution (Practiced Mastery).
BlasphemousGenji: Dawn of the Samurai
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Blasphemous leans harder on reads: Scripted bosses
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Genji: Dawn of the Samurai leans harder on optimization: Learning boss patterns, upgrade and character choices
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

