head to head
BlasphemousvsHaiku, the Robot
Blasphemous leans Execution (Practiced Mastery); Haiku, the Robot leans Execution (Practiced Mastery).
BlasphemousHaiku, the Robot
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Haiku, the Robot leans harder on variance: Unknown corrupted-machine world first run
Optimization5 vs 6
Haiku, the Robot leans harder on optimization: Chip loadouts and map routing knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

