head to head
BlasphemousvsMetroid Prime 4: Beyond
Blasphemous leans Execution (Practiced Mastery); Metroid Prime 4: Beyond leans Execution (Practiced Mastery).
BlasphemousMetroid Prime 4: Beyond
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Metroid Prime 4: Beyond leans harder on variance: minor encounter randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

