head to head

Blasphemous cover artvsSenran Kagura: Estival Versus cover art

BlasphemousvsSenran Kagura: Estival Versus

Blasphemous leans Execution (Practiced Mastery); Senran Kagura: Estival Versus leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10
BlasphemousSenran Kagura: Estival Versus

Axis by axis

Execution6 vs 5

Blasphemous leans harder on execution: Punishing 2D combat and platforming

Reads1 vs 1

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Blasphemous

full breakdown

Senran Kagura: Estival Versus