head to head
Blast Corps asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Execution · Practiced Mastery
Demolition puzzling that tests vehicle handling and route optimisation against a moving deadline.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Blast Corps leans Execution (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Blast Corps leans clearly harder on execution.
Blast Corps
Wrangling awkward demolition vehicles under timers takes real control
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Blast Corps
No opponent - just a relentless missile carrier
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Blast Corps
Levels and carrier routes are fully fixed
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Blast Corps leans a little harder on optimization, though the gap is small.
Blast Corps
Finding the optimal demolition order is the puzzle core
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.