head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Reads · Grand Arena
A tag-team anime fighter where team composition synergy and tag-in reads define competitive matches.

Reads · Grand Arena
A reads-heavy neutral game where V-System decisions and opponent modelling decide bouts.
BlazBlue: Cross Tag Battle leans Reads (Grand Arena); Street Fighter V leans Reads (Grand Arena).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BlazBlue: Cross Tag Battle
Cross Combo and tag setups require practiced execution
Street Fighter V
V-Trigger combos and meaty setups require solid execution
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
BlazBlue: Cross Tag Battle
Tag-in timing and team-based opponent modelling add adaptive layers
Street Fighter V
V-System neutral game heavily rewards opponent habit exploitation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BlazBlue: Cross Tag Battle
No RNG; all mechanics are transparent
Street Fighter V
No RNG; match flow is entirely player-driven
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
BlazBlue: Cross Tag Battle
Team synergy optimisation and assist routes reward systematic play
Street Fighter V
Season-by-season tier lists and V-Skill routing reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.