head to head
BlazBlue: Cross Tag BattlevsSuper Smash Bros. Ultimate
BlazBlue: Cross Tag Battle leans Reads (Grand Arena); Super Smash Bros. Ultimate leans Reads (Competitive PvP).
BlazBlue: Cross Tag BattleSuper Smash Bros. Ultimate
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads9 vs 9
Even - both lean on reads about the same.
Variance1 vs 2
Super Smash Bros. Ultimate leans harder on variance: Stage hazards and items if enabled.
Optimization6 vs 5
BlazBlue: Cross Tag Battle leans harder on optimization: Team synergy optimisation and assist routes reward systematic play
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

