head to head
BlitzkriegvsMedieval II: Total War
Blitzkrieg leans Optimization (Pure Optimization); Medieval II: Total War leans Optimization (Pure Optimization).
BlitzkriegMedieval II: Total War
Axis by axis
Execution3 vs 2
Blitzkrieg leans harder on execution: Real-time orders without base-building APM races
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 9
Medieval II: Total War leans harder on optimization: economy, unit counters, and campaign map strategy dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

