head to head
BlitzkriegvsPlanet Coaster
Blitzkrieg leans Optimization (Pure Optimization); Planet Coaster leans Optimization (Pure Optimization).
BlitzkriegPlanet Coaster
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 0
Blitzkrieg leans harder on reads: Scripted campaign AI; multiplayer was minor
Variance3 vs 2
Blitzkrieg leans harder on variance: Hidden ambushes and hit calculations
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

