head to head

Blockout cover artvsGhosts 'n Goblins cover art

BlockoutvsGhosts 'n Goblins

Blockout leans Execution (Practiced Mastery); Ghosts 'n Goblins leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
BlockoutGhosts 'n Goblins

Axis by axis

Execution8 vs 9

Ghosts 'n Goblins leans harder on execution: Committed jumps and pixel-precise throws, no mercy

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Blockout leans harder on variance: Piece sequence is random but quickly bounded

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Blockout

full breakdown

Ghosts 'n Goblins