head to head
Blood: Fresh SupplyvsBulletstorm
Blood: Fresh Supply leans Execution (Practiced Mastery); Bulletstorm leans Execution (Practiced Mastery).
Blood: Fresh SupplyBulletstorm
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 1
Blood: Fresh Supply leans harder on reads: Deathmatch adds light prediction; campaign enemies are scripted
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 6
Bulletstorm leans harder on optimization: Maximising skillshot score per arena is a solvable puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

