head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
Tests patient stealth planning and build economy with real aim demands.

Execution · Practiced Mastery
A stylish Shibuya action RPG where dead teens fight for a second chance at life.
Blood West leans Optimization (Practiced Mastery); The World Ends with You leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Blood West
Aim and stealth positioning carry every fight
The World Ends with You
Frantic stylus combat juggling two characters at once
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Blood West
Monsters run scripted patrols, not adaptive minds
The World Ends with You
Noise enemies use fixed attack patterns
Blood West leans a little harder on variance, though the gap is small.
Blood West
Unknown level layouts and loot until explored, then mapped
The World Ends with You
Pin drops random until rates are known
Blood West leans a little harder on optimization, though the gap is small.
Blood West
Trait builds, economy and route planning decide survival
The World Ends with You
Pin evolution, threads, and difficulty tuning reward system mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.