head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
An aggressive soulslike about punishing fixed boss patterns with tight dodging.

Execution · Practiced Mastery
Consistent lap-time precision supported by tuning and racing-line study.
Bloodborne leans Execution (Practiced Mastery); Forza Motorsport 7 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Bloodborne
Aggressive dodges and rally timing demand sharp hands.
Forza Motorsport 7
Braking points, throttle control and racing lines are everything
Forza Motorsport 7 leans a little harder on reads, though the gap is small.
Bloodborne
Bosses follow fixed movesets; no model of you.
Forza Motorsport 7
Online racecraft adds light human positioning play
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Bloodborne
Chalice dungeon layouts and drops add some randomness.
Forza Motorsport 7
Dynamic weather shifts conditions mid-race
Bloodborne leans a little harder on optimization, though the gap is small.
Bloodborne
Builds, weapons, and boss patterns are studyable and solvable.
Forza Motorsport 7
Tuning setups and line study reward engineering effort
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.