head to head
BloodRaynevsBurning Fight
BloodRayne leans Execution (Practiced Mastery); Burning Fight leans Execution (Practiced Mastery).
BloodRayneBurning Fight
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Burning Fight leans harder on variance: Minor randomness in enemy spawns and items
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

