head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A pulpy hack-and-slash where a dhampir agent carves through Nazis and monsters.

Execution · Practiced Mastery
Open-world superhero game whose joy is fluid web-swinging and rhythmic combat.
BloodRayne leans Execution (Practiced Mastery); Marvel's Spider-Man leans Execution (Practiced Mastery).
BloodRayne leans a little harder on execution, though the gap is small.
BloodRayne
Acrobatic melee combos and gunplay carry fights
Marvel's Spider-Man
swinging flow and combat dodge timing
BloodRayne leans a little harder on reads, though the gap is small.
BloodRayne
Enemies follow fixed AI routines
Marvel's Spider-Man
thugs and bosses follow fixed patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BloodRayne
Little randomness beyond enemy placement
Marvel's Spider-Man
open world is fully discoverable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
BloodRayne
Feeding economy and level routes are simple to learn
Marvel's Spider-Man
gadget loadouts and suit mods are shallow but present
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.