head to head
BloodRaynevsRune
BloodRayne leans Execution (Practiced Mastery); Rune leans Execution (Practiced Mastery).
BloodRayneRune
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 2
Rune leans harder on reads: Multiplayer duels carried a small reads layer; campaign scripted.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

