head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A pulpy hack-and-slash where a dhampir agent carves through Nazis and monsters.

Execution · Practiced Mastery
Era-typical action platforming over memorised boss patterns and level routes.
BloodRayne leans Execution (Practiced Mastery); Spider-Man 2: Enter Electro leans Execution (Practiced Mastery).
BloodRayne leans a little harder on execution, though the gap is small.
BloodRayne
Acrobatic melee combos and gunplay carry fights
Spider-Man 2: Enter Electro
Web-swinging and combat timing carry moderate demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
BloodRayne
Enemies follow fixed AI routines
Spider-Man 2: Enter Electro
Bosses like Electro cycle scripted phases
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BloodRayne
Little randomness beyond enemy placement
Spider-Man 2: Enter Electro
Level layouts and encounters are fixed
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
BloodRayne
Feeding economy and level routes are simple to learn
Spider-Man 2: Enter Electro
Learning boss patterns and level routes is the depth
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.