head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A spiritual successor to classic Castlevania metroidvanias.

Optimization · Pure Optimization
A beloved turn-based RPG with theatrical combat.
Bloodstained: Ritual of the Night leans Optimization (Pure Optimization); Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization).
Bloodstained: Ritual of the Night leans a little harder on execution, though the gap is small.
Bloodstained: Ritual of the Night
Action combat with modest demands
Paper Mario: The Thousand-Year Door
Action commands and stylish moves
Paper Mario: The Thousand-Year Door leans a little harder on reads, though the gap is small.
Bloodstained: Ritual of the Night
Scripted bosses
Paper Mario: The Thousand-Year Door
Scripted enemy AI
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Bloodstained: Ritual of the Night
Shard and crafting drops
Paper Mario: The Thousand-Year Door
Audience and badge effects
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Bloodstained: Ritual of the Night
Shard builds and crafting routes
Paper Mario: The Thousand-Year Door
Badge builds and partner tactics
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Bloodstained: Ritual of the Night →
full breakdown
Paper Mario: The Thousand-Year Door →