head to head
BlurvsGarfield Kart
Blur leans Execution (Pure Mechanics); Garfield Kart leans Execution (Twitch Chaos).
BlurGarfield Kart
Axis by axis
Execution7 vs 6
Blur leans harder on execution: Racing lines and dodging shots demand car control
Reads3 vs 3
Even - both lean on reads about the same.
Variance4 vs 5
Garfield Kart leans harder on variance: Random item pickups swing race outcomes
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

