head to head
BlurvsWayne Gretzky's 3D Hockey
Blur leans Execution (Pure Mechanics); Wayne Gretzky's 3D Hockey leans Execution (Competitive PvP).
BlurWayne Gretzky's 3D Hockey
Axis by axis
Execution7 vs 6
Blur leans harder on execution: Racing lines and dodging shots demand car control
Reads3 vs 4
Wayne Gretzky's 3D Hockey leans harder on reads: Versus play rewards reading opponent positioning
Variance4 vs 4
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

