head to head
BokuravsSilent Hill 2 (2001)
Bokura leans Optimization (Practiced Mastery); Silent Hill 2 (2001) leans Optimization (Pure Optimization).
BokuraSilent Hill 2 (2001)
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 6
Silent Hill 2 (2001) leans harder on optimization: Puzzle solutions, route knowledge and weapon use are fully learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

