head to head
BolsomitovsShenmue
Bolsomito leans Execution (Light / Casual); Shenmue leans Optimization (Practiced Mastery).
BolsomitoShenmue
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Bolsomito leans harder on variance: random comedic event triggers
Optimization2 vs 5
Shenmue leans harder on optimization: Clue order, NPC schedules, and move training are fully mappable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

