head to head
Bomberman '94vsPaladins
Bomberman '94 leans Execution (Competitive PvP); Paladins leans Execution (Competitive PvP).
Bomberman '94Paladins
Axis by axis
Execution6 vs 7
Paladins leans harder on execution: Hitscan aim and ability timing in firefights
Reads6 vs 6
Even - both lean on reads about the same.
Variance3 vs 2
Bomberman '94 leans harder on variance: Power-up drops and rooi eggs randomise each battle
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

