head to head

Bomberman cover artvsWorms W.M.D cover art

BombermanvsWorms W.M.D

Bomberman leans Execution (Competitive PvP); Worms W.M.D leans Reads (Competitive PvP).

EXECUTION5 /10READS5 /10VARIANCE3 /10OPTIMIZATION5 /10
BombermanWorms W.M.D

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads5 vs 6

Worms W.M.D leans harder on reads: Multiplayer turns hinge on out-guessing rival worm placement

Variance3 vs 4

Worms W.M.D leans harder on variance: Wind, crates and random terrain reshape options

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Bomberman

full breakdown

Worms W.M.D