head to head
Bookworm AdventuresvsSherlock Holmes: Crimes & Punishments
Bookworm Adventures leans Optimization (Pure Optimization); Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization).
Bookworm AdventuresSherlock Holmes: Crimes & Punishments
Axis by axis
Execution0 vs 1
Sherlock Holmes: Crimes & Punishments leans harder on execution: Minor minigames, no real dexterity ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 7
Bookworm Adventures leans harder on optimization: Vocabulary plus tile-value math would be trivialised by a dictionary engine
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

