head to head
Bookworm AdventuresvsThe Curse of Monkey Island
Bookworm Adventures leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).
Bookworm AdventuresThe Curse of Monkey Island
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Bookworm Adventures leans harder on variance: The letter grid you're dealt shapes each battle
Optimization8 vs 7
Bookworm Adventures leans harder on optimization: Vocabulary plus tile-value math would be trivialised by a dictionary engine
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

